Предлагаю обновить снаряжения для новичков, что-бы они были больше похоже на солдат регулярной армии, чем на стихийное ополчение.Цвета формы и стволов не принципиальны.
Соответственно синим:
comment "Add weapons";
this addWeapon "rhs_weap_m4a1_blockII_M203_bk";
this addPrimaryWeaponItem "CUP_muzzle_mfsup_Flashhider_556x45_Black";
this addPrimaryWeaponItem "rhsusf_acc_RM05";
this addPrimaryWeaponItem "rhs_mag_30Rnd_556x45_Mk318_Stanag";
this addPrimaryWeaponItem "rhs_mag_M441_HE";
this addWeapon "rhs_weap_rpg75";
comment "Add containers";
this forceAddUniform "rhs_uniform_acu_oefcp";
this addVest "rhsusf_iotv_ocp_Grenadier";
this addBackpack "rhsusf_falconii_mc";
comment "Add binoculars";
this addWeapon "rhsusf_bino_lrf_Vector21";
comment "Add items to containers";
this addItemToUniform "MineDetector";
for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};
for "_i" from 1 to 3 do {this addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
for "_i" from 1 to 5 do {this addItemToVest "rhs_mag_M441_HE";};
this addItemToVest "DemoCharge_Remote_Mag";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
this addItemToBackpack "ToolKit";
this addItemToBackpack "Medikit";
this addHeadgear "rhsusf_mich_bare_semi_headset";
this addGoggles "g_tactical_clear";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "B_UavTerminal";
comment "Set identity";
[this,"LivonianHead_1","male02gre"] call BIS_fnc_setIdentity;
Красным:
comment "Add weapons";
this addWeapon "CUP_arifle_AK12_GP34_black";
this addPrimaryWeaponItem "CUP_muzzle_mfsup_Flashhider_545x39_Black";
this addPrimaryWeaponItem "CUP_optic_OKP_7_rail";
this addPrimaryWeaponItem "rhs_30Rnd_545x39_7N10_AK";
this addPrimaryWeaponItem "CUP_1Rnd_HE_GP25_M";
this addWeapon "rhs_weap_rpg75";
comment "Add containers";
this forceAddUniform "rhs_uniform_emr_patchless";
this addVest "rhs_6b45_grn";
this addBackpack "CUP_O_RUS_Patrol_bag_Green";
comment "Add binoculars";
this addWeapon "rhs_pdu4";
comment "Add items to containers";
this addItemToUniform "MineDetector";
for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};
for "_i" from 1 to 4 do {this addItemToVest "CUP_1Rnd_HE_GP25_M";};
for "_i" from 1 to 4 do {this addItemToVest "rhs_30Rnd_545x39_7N10_AK";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_rgd5";};
this addItemToVest "DemoCharge_Remote_Mag";
this addItemToBackpack "ToolKit";
this addItemToBackpack "Medikit";
this addHeadgear "rhs_6b47_bala";
this addGoggles "g_tactical_clear";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "B_UavTerminal";
comment "Set identity";
[this,"LivonianHead_1","male02gre"] call BIS_fnc_setIdentity;